- Modded XMB Categories: Bilder | Hip-Hop | HD Video | Homebrew | Games | PlayStation | PlayStation Network | Install by raxxus
- Package Installer is under Install Categorie divided in 7 system folder:
- PS3 Hard Disk (intern) | Install Homebrew (Tools) | Install XMB BOOT PKG | Install PSN Content | Install PS1 PSN Content | Install PKG Patches/Updates | Install PKG Content by raxxus
- Package Installer have been translated by IcEmAn
- Debug settings have been translated by raxxus
- app/home/PS3_GAME/ –> Launch Game (Discless) by raxxus
- PlayStation PSN Category for PS1 games (installed pkg's are also displayed in the Games category) by raxxus
- Internet Browser is under PSN Category by raxxus
- Install Category modified for IcE-rX Media Manager (XMBM+) by raxxus
- HD Video Category integrated for TV Channel THX RazorX / by IcEmAn
- Network settings Info/Gamedata-utility Info and Memory Card-utility Info by IcEmAn
- Category for homebrew apps / tools (to be published by the folder "BCET00001")
- PS3 XMB Slim Theme THX FJTR / by IcEmAn
- animimated IcEmAn Boot Logo by Cr4zY95
- PS3 CFW GameBOOT by Cr4zY95
- Boot Sound by RazorX
- Kamo Wave Line by Glowball1
It's for german Kmeaw/Rebug/TB... user
1. Install any CFW (3.55) you like
2. Install XMB_CFW_MOD_v2.pkg
3. Activate dev_blind
4. Copy the content of: hdd0/game/XMBCFWMOD/USRDIR/dev_flash to "FLASH"
5. Copy the content of: hdd0/game/XMBCFWMOD/USRDIR/dev_hdd0 to "internal hard drive" by using a file manager (multiMAN) or FTP
6. Disable dev_blind and start the console again
Notes:
If an incorrect use of the flash memory, a brick-risk for the console! Under the category CB (PlayStation Category) can no longer be installed (CB is now 1p). UPDATE_2.2_(IcE-rX_Media_Manager) can now be installed on all CFW's, but not the normal XMBM + (must be cleared before).
PKG ContentID, ps3gen patcher, PS3 Game Integrity, PARAM.SFO editor, PS3 File Splitter, PS3RIP, PS3_DISC.SFB edit, PS3 PSARC GUI, BruteForce/SCETool Decrypter, PS3 Cheats Editor, PS3 Game Integrity, mmDM, mmTM_GUI, Create PS3_EXTRA, TXT to Links.xml, PS3 NET Server GUI, PS3 Keys, netmon and renam.
* Added option in "Settings" - "Show Temperature Data" in Clock area (Disable/Enable/Auto) (thanks to Mysis and 3141card_)
http://www.youtube.com/watch?v=cuwHN6UbU6A
Tekken_Tag_Tournament_2_EBOOT_PATCH_READNFO_JPN_PS3-NRP
Tekken_Tag_Tournament_2_UPDATE_v1.01_READNFO_JPN_PS3-NRP
Call.Of.Duty.Modern.Warfare.3.EBOOT.PATCH.121.USA. PS3-N0DRM
Pour suivre les sorties minute par minute des Eboots PS3, la section "releases" est faite pour ça à cette adresse.
Add new HDD format method for best result
Add Eboot/Self Editor
Add debug mod
Add Search feature
Add new plugin for covert movie subtitle ( Arabic/Persian ) to supported ShowTime subtitle (need download plugin)
NEW Language(Arabic [need your help for improve it])
Fixed Stopped working Error on Startup *
Fixed bug in Cex to Dex
Fixed some security bug
AsToolPs3 new update alarm
Edit SELF/EBOOT.BIN File
Build PS3_Disk.SFB
PKG Builder
Convert all files to play a pkg (WSW procedure and PSN, and GDS)
All in One Package (PKG)
CEX to DEX feature
Dumping 256 files to 48 (DEX,CEX)
Convert ELF to EBOOT.BIN
Internal and external hard drive formatted to FAT32 (for PS3)
convert EBOOT.BIN to ELF
Find FW Information (PUP)
Extract pkg
Patch pkg
ID And Real name of PKG Finder
Editing PARAM.SFO
Internal software for ps3
convert srt persian
Support for plugins
Construction of fixed EBOOT
Rip Game and Rip 3D Files And Extra Language
Language(English,Persian and Arabic)
And…..
Damage Inc. Pacific Squadron WWII 3.55/3.41 EBOOT Fix
Tom.Clancys.Ghost.Recon.Future.Soldier.EBOOT.PATCH .102.USA.PS3-N0DRM
Tom.Clancys.Ghost.Recon.Future.Soldier.EBOOT.PATCH .100.USA.PS3-N0DRM
Call.Of.Duty.Modern.Warfare.3.EBOOT.PATCH.100.USA. PS3-N0DRM
Call.Of.Duty.Modern.Warfare.3.EBOOT.PATCH.119.USA. PS3-N0DRM
Pour suivre les sorties minute par minute des Eboots PS3, la section "releases" est faite pour ça à cette adresse.
- RSXGL : https://github.com/gzorin/RSXGL
- EFL : https://github.com/kakaroto/e17
Hi everyone!
When the PS3 homebrew scene started, a lot of people were complaining that it wasn’t possible to write 3D games for the PS3 because of its lack of OpenGL library.
Almost a year ago, Alex Betts thought he would tackle this problem and he started working on RSXGL… an implementation of the OpenGL 3.1 specification written from scratch targeting the PS3′s RSX. Anyone in their right mind would say that it’s impossible, that it’s too much work, but Alex spent the last year working on it, alone, until it became usable. You can read some news about it here.
For some reason though, no one used it to build their own apps. Maybe the status of the project was scaring them, it was said to be incomplete, there was no GLSL support, etc…
I am writing today to tell you that RSXGL is perfectly usable! It supports online GLSL compilation, as well as any feature you might want. As proof, I have written a new hardware accelerated engine for the EFL using RSXGL and it worked great! Alex and I spent a lot of time testing and fixing all the issues that were in RSXGL that were made visible by the EFL’s GL engine and I am happy to say that it’s working now. Expedite is able to run most of its tests at 50 to 60 fps on 1080p resolution (instead of the average of 5 to 10 fps it had on 720p before).
You can see performance tests right here (Running some tests from expedite) :
Software rendering: http://dl.dropbox.co...ite_psl1ght.log
RSXGL rendering: http://dl.dropbox.co...edite_rsxgl.log
Please give RSXGL a try. Also, you can get the latest EFL version from my repository, which includes the gl engine for ps3. Now, any EFL application will be automatically hardware accelerated thanks to RSXGL. I hope we can see some new games (or old GL games being ported) soon!
v3.6
——
1- 2- Updated the system version spoof to 4.25 to prevent accidental system updates