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Rebug Toolbox v02.02.02 disponible
La Team Rebug nous propose aussi son utilitaire Toolbox, enfin sa boite à outils plutôt dans son Rebug 4.65.2 mais il est également disponible en standalone. La team nous propose la version classique mais également la version patchée PS2Emu.     Pour l'installer :    1: In the PS3 XMB go to Game menu  2: Select Package Manager  3: Select Install Package Files  4: Select PS3 Hard Disk  5: Install REBUG-TOOLBOX-02.02.02.pkg  6: Access Rebug Toolbox from XMB         
IMPORTANT: On 4.65.2 Rebug REX or D-REX:  7: Scroll to 2nd column Selector, and select 3rd option Toggle Cobra Mode  8: Select Enable, and system will reboot with Cobra now enabled on the CFW.    SYSTEM    * SYSTEM INFORMATION:  Displays Firmware version, Toolbox version, IP address, current LV2 Kernel and Target ID type and free HDD space.    * QUIT:  Quits Toolbox and returns you to PS3 XMB.    * RESTART SYSTEM:  Perform either a Full or Soft reboot od the PS3 system.    Soft (LV2 Reboot Only)  Full (On/Off Cycle)    Boot OtherOS:  Boot OtherOS with either your currently selected LV1 patches or easily apply ALL LV1 patches and boot.    Boot (LV1 Patches: Apply All)  Boot (LV1 Patches: Use current)    Turn Off System:  Shut down your PS3.      SELECTOR    * SYSTEM MODE:  Switches between NORMAL and REBUG mode    NORMAL mode which uses the DEBUG XMB is the default mode after installing Rebug.    REBUG mode sets the PS3 to the latest available version spoof (updatable in the future) and allows swapping between RETAIL and DEBUG XMB.    XMB OPERATION MODE:  This option only works in REBUG mode and lets you select either the RETAIL or DEBUG XMB.    * DEBUG MENU TYPE:  Gives you the choice of the CEX QA (retail) or DEX (debug) Debug Settings menu.      * LV1 PATCHES    A collection of LV1 patches that can be used for better compatibility with some PS3 tools. Any combination of these patches can be applied before booting OtherOS.      DEX/CEX    * SWAP LV2 KERNEL:  Swaps between CEX and DEX LV2 Kernel. This option will only work if your Target ID is set to DEX    * REWRITE TARGET ID IN FLASH:  This option requires you have a valid NOR/NAND dump named correctly on dev_usb000. Use EXPORT FLASH TO FILE function to dump your NOR/NAND to dev_usb000 and then use c2d.exe to convert your dump to DEX.    Rename your original CEX dump to CEX-FLASH.EID0.NORBIN (16mb) or CEX-FLASH.EID0.NANDBIN (239mb or 256mb)  Rename your converted DEX dump to DEX-FLASH.EID0.NORBIN (16mb) or DEX-FLASH.EID0.NANDBIN (239mb or 256mb)    Once you have prepared your NOR/NAND dumps place them on a USB device and connect it to dev_usb000.    Now that you have your valid dumps named properly and connected to dev_usb000 it is a simple as selecting the option and following the onscreen prompts. Takes less than 10secs once you have your dumps prepared.    * EXPORT FLASH TO FILE:  Backup your current NOR/NAND to file on dev_usb000. Takes about 45secs for NAND    UTILITIES    * TOGGLE QA:  Enable/Disable QA flag. Enable for easy downgrade and other extra features on all 3.55/4.21/4.30/4.31 CFW.    * TOGGLE RECOVERY MODE:  Enable/Disable Recover Mode flag. When enabled your PS3 will reboot into Recovery Mode.    * TOGGLE PRODUCT MODE:  Enable/Disable Product Mode flag. When enabled your PS3 will reboot into Factory Service Mode. This option is only available for 3.55 CFW for safety reasons.    * LOAD LV2 KERNEL:  Load lv2_kernel.self.[KERNEL_NAME] from USB or /dev_hdd0.    * BACKUP/RESTORE XREGISTRY:  Backup or Restore the PS3 system settings from USB.    * RESIZE VFLASH/NAND REGIONS:  Resize VFLASH/NAND Region 5 to allow install of OtherOS.    * INSTALL PETITBOOT:  Install Petitboot to VFLASH/NAND Region 5 from USB.    * SET GAMEOS BOOT FLAG:  Sets the GameOS boot flag. Use this if your PS3 is having trouble booting PS2 titles after running OtherOS or is accidently sending you back to OtherOS when trying to enter recovery mode.    * CREATE PACKAGES FOLDER ON PS3:  Create /dev_hdd0/packages folder or your PS3 to be used with Package Manager.    * EXPORT HYPERVISOR LV1 MEMORY:  Save LV1 memory to dev_usb000 or dev_usb006 or dev_hdd0 if usb is not found.    * EXPORT GAMEOS LV2 MEMORY:  Save LV2 memory to dev_usb000 or dev_usb006 or dev_hdd0 if usb is not found.    * EXPORT FLASH TO FILE:  Backup your current NOR/NAND to file on dev_usb000. Takes about 45secs for NAND    * CHANGE ACTIVE PS3ID:  Spoof IDPS in LV2 memory. Choose from Use EID0 or Use EID5. EID5 will spoof your original CEX IDPS allowing you to connect to PSN if your PS3 is running REBUG REX EDITION firmware in DEX mode.      * OTHER TOOLBOX FEATURES:    L3 changes clock/temperature display    L2+R2 enable screensaver    START+R2 take a raw rgb screenshot    Remote-play via PSP/PSVITA    Auto-turn-off if idle for 1 hour    Telnet to PS3 ip at port: 8080    FTP access with writable dev_flash mounted as dev_rebug  (port: 21, user: anonymous, password: (anything))      IMPORTANT INFORMATION    QA SUPPORT    QA is supported in all REBUG REX EDITIONS but at this point in time we are unable to set the QA Token from GameOS on 3.55+ firmware.    It is good practice to enable QA in 3.55 before updating to any CFW not just REBUG.      OTHEROS++ SUPPORT    OtherOS++ is supported by all REBUG REX EDITIONS and will detect your existing OtherOS HDD partition.    However none of the REBUG REX EDITIONS have emer_init.self patched (create smaller GameOS partition). We are working on a solution to this from GameOS.    In the meantime if you do want to create an OtherOS partition you have two options:    1: Use a 3.55 firmware that already has emer_init.self patched to the size you want.  2: Patch REBUG 3.55.3 REX EDITION in PS3MFW Builder    If you choose option 2 we highly recommend that you ONLY patch emer_init.self. Also the resulting PUP will only be able to be installed on 3.55 firmware as the spkg_hdr will be mismatched.    One final thing to note about OtherOS on 4.21.1 is that it function is slightly reduced at the moment due to the fact that we are not able to map memory like in 3.55 and below. The affected modules are ps3ram and ps3sbmmio.    Hopefully this problem can be addressed without having to release another firmware. 

 

 

    Téléchargement ici : Rebug Toolbox 02.02.02 ou la version patchée PS2Emu Toolbox 02.02.02
Mercredi 14 Janvier 2015, 12:11 Lue 9255 fois
1
Rebug 4.65.2 avec Cobra 7.03 et Toolbox 2.02.02 !
La Team Rebug nous propose son nouveau firmware officiel, le Rebug 4.65.2 est donc disponible avec Cobra 7.03 et sa boite à outils Toolbox 2.02.02. Bref, un beau cadeau de la part de la Team Rebug !         LATEST REBUG FIRMWARE BUILDS   D-REX Cobra 7.03 EDITION – INSTALL ON DEX PS3 SYSTEM REBUG 4.65.2 D-REX EDITION – JAN. 13TH 2015 (See below for full D-REX EDITION features)   REX Cobra 7.03 EDITION – INSTALL ON CEX PS3 SYSTEM REBUG 4.65.2 REX EDITION – JAN. 13TH 2015 (See below for full REX EDITION features)   FEATURES FOR REBUG REX/D-REX EDITION   FEATURE – Dual LV2 Kernels CEX/DEX (Swap your EID0/LV2 kernel using Rebug Toolbox in seconds)   FEATURE – ALL Retail functions available in CEX mode (No need to install different firmware)   FEATURE – ALL Debug functions available in DEX mode (No need to install different firmware)   FEATURE – ProDG Connectivity in DEX mode (Full Support on Normal mode, Partial Support on Cobra mode)   FEATURE – QA Token compatibility   FEATURE – OtherOS++ support enabled (Use Rebug Toolbox to Boot OtherOS with different LV1 patches)   FEATURE – Package Manager   (Replacement for the standard ‘Install Package Files’ option)   INCLUDED – Rebug Toolbox 02.02.02 (Install included Rebug Toolbox or higher for full compatibility)   PATCHED – LV1: Disable System Integrity Check (Safe to use with mismatched COREOS/SYSCON versions or if PS3 is not QA enabled)   PATCHED – LV1: Undocumented function 114 (Allow mapping of protected memory)   PATCHED – LV1: Skip all ACL Checks (Needed to allow booting of OtherOS)   PATCHED – LV1: Peek and Poke support (Unused LV1 call 182 and 183)   PATCHED - LV2: Peek and Poke support (LV2 Syscall 6 and 7)   PATCHED - LV2: Peek and Poke support for LV1 (LV2 Syscall 8 and 9)   PATCHED - LV2: LV1 CALL System call (LV2 Syscall 10)   PATCHED - VSH: Allow Unsigned act.dat and *.rif files   PATCHED - VSH: Disable Unlinking/Deleting of act.dat   FUN FEATURE – Fake Save Data Owner (Use Game Saves from ANY Owner)   FUN FEATURE – Enhanced Remote Play with PC (This unlocks the limitation of working apps/games for remote play with PC )   FUN FEATURE – Lock/Unlock Trophies   FEATURE – RSOD Bypass for Installation Only   (This does not fix the issue itself, but This will allow PS3 to boot fine)   FUN FEATURE – Cinavia protection fully disabled (Supports optical media/bd iso, AACS must be decrypted)   FEATURE – Cobra 7.03 (Disabled by default, Toolbox required to enable)   FEATURE – 1.41.05 MOD REBUG EDITION (Full Webman intergration supports both CEX/DEX 4.65)   FEATURE – 4.66 Version Spoofer (REBUG Mode on TOOLBOX is required for PSN /SEN Access, until next OFW update)   PACKAGE MANAGER   Package Manager is a replacement for the standard Install Package Files option under Game in the XMB. It allows for the install and deletion of .pkg files from dev_hdd0/packages, dev_usb/packages and the standard Install Package Files locations. In addition to this, your downloaded PSN content ‘bubbles’ will appear under this option instead of cluttering your Game menu with uninstalled content.   USAGE: Navigate to Game in your XMB and click on Package Manager (It will be where Install Package Files usually is). You will find three options.   PlayStation®Network Content Manage your downloaded PlayStation®Network Content.   Install Package Files INSTALL package files from Storage Devices and your PS3.   PS3 Hard Disk (dev_hdd0/packages) Package Folder (dev_usb/packages) Standard Package Location (Standard Install Package Files locations)   NOTE: The Install All Packages is only available by pressing the TRIANGLE button when the Standard Package Location option is highlighted because the PS3 will only install ALL packages from the root of a storage device as of the moment.   Delete Package Files DELETE package files from Storage Devices and your PS3.   PS3 Hard Disk (dev_hdd0/packages) Package Folder (dev_usb/packages) Standard Package Location (Standard Install Package Files locations)   DELETING FILES: 1: Highlight the file you would like to delete and press TRIANGLE. The sidebar should appear. 2: Press CROSS on either Unlink or Unlink(Folder) (Both do the same thing for now).   REBUG TOOLBOX   Rebug Toolbox is application designed to complete the full function of REBUG REX EDITION firmwares. Besides from performing the CEX/DEX EID0 and LV2 Kernel Swapping it is also an FTP server and is packed with a bunch of other useful tools.   INSTALL: 1: In the PS3 XMB go to Game menu 2: Select Package Manager 3: Select Install Package Files 4: Select PS3 Hard Disk 5: Select REBUG-TOOLBOX-02.xx.xx.pkg   Cobra 7.03   What is Cobra 7.XX? Cobra 6.0 and lower was CobraUSB and needed a USB dongle to use its unique features,. This was the first product by the Cobra Team who is now behind the CobraODE. After the Cobra Team launched the first ODE device, Community News Writer STLcardsWS inquired about the future of the CobraUSB device as it seemed to be shelved (unofficially at the time). STLcardsWS according to the Cobra Team Representative Magneto asked if the device could be made open source for the community, since the team had all but moved onto ODE products. That is when Team Cobra gave in and threw a bone to the PS3 Homebrew Community. Shortly, after that time is when we seen the first official source code release of CobraUSB (link of this story). While this proved to be a huge advancement in the PS3 development community it however was a rough release as it contained all the USB security source code also. While developer’s like u$er was able to use parts and makes sense of some of the functions (which helped create PRX Loader, the first plugin system for the PS3)., most developer struggled with the source as it had alot of unnecessary parts included to protect the USB device when the Cobra Devs wanted to keep this system closed sourced. .   Several weeks later, the Lead CobraUSB developer (who was not aware of the first release when it happened) released the first Dongle-Less Cobra CFW using Rogero’s 4.46 CFW as a base. The developer also updated Cobra 6.0 to Cobra 7.0 with new features and cleaned the source removing all the security garbage (link to this story). Thus making it a complete release with full instructions and details for scene developers. Since that time we have seen its evolve and added to many CFW’s. Below you can view some of the features that are built into Cobra System with some additional explanations.     How to Enable Cobra Features:   By default Cobra 7.03 is disabled, to enable the Cobra Features simply access the REBUG Toolbox. INSTALL:   1: On the XMB select Package Manager  2: Select Install Package Files  3: Select PS3 System Storage  4: Select REBUG-TOOLBOX-02.02.02.pkg 5: Access Rebug Toolbox from XMB 6: Scroll to 2nd column Selector, and select 3rd option Toggle Cobra Mode 7: Select Enable, and system will reboot with Cobra now enabled on the CFW.  

 

 

 

Cobra 7.03 Overview PRX plugins at boot time (sprx) ISO Suppport: PS1/PS2/PS3/PSP/DVD/BluRay (Split ISO support on FAT32 drives) Network Support: PS1/PS3/DVD/BluRay /PKGs (guide) Blu Ray Movie region free functionality NTFS HDD Support (prepNTFS, or multiMAN Required to scan contents) PS2 ISO Support for BC (HW) / non-BC (SW) Consoles Syscall  11 – Cobra lv1 Peek *PS2 Support on Internal HDD ONLY: dev_hdd0/PS2ISO/   General Cobra Plugin Information   Support for plugins at boot time: The number of vsh plugins has been increased from 1 to 7 slots. Slot 0 is reserved for use for iso plugins (netiso.sprx and rawseciso.sprx). Slots 1-6 are for boot plugins. Plugins are loaded in the following way:   text file: /dev_hdd0/boot_plugins.txt shall contain a plugin path per line.   How to Install a Plugin:   Copy plugin_name.sprx to you internal ps3 hdd (ex: /dev_hdd0/). Create or Edit boot_plugins.txt in the root of the hdd (/dev_hd00/boot_plugins.txt) and add a line for the new plugin. Assuming you placed the sprx also in the root of the disk, add: /dev_hdd0/plugin_name.sprx). Add a new line for each plugin. Then Reboot PS3 Console! Cobra 7.03 PS2 Features (4.65 Cobra)   PlayStation 2 on NON-BC Consoles Software (SW) Emulation:Support for PS2 ISOs in non BC consoles was removed in Cobra 4.30 (usb), due tops2_softemu missing. It has been re-enabled now by hacking of ps2_netemu. You can use it in the same way as before, just load an ISO and launch from disc icon, Cobra core takes care of rest. No need for encrypted isos, isos patched with limg sectors, etc. Just your normal PS2 isos dumped from discs. However, there is no support for optical discs in ps2_netemu.Note 1: Don’t forget to set the memory cards in XMB, in the old memory card utility for PS/PS2, as ps2_netemu won’t let you assign them in game.Note 2: Please use PS2 ISO / Classic Launcher (non-BC only for wireless sync issue) method to fix the issue with wireless pad sync issue. RAP activation via reactPSN is required PlayStation 2 on BC Consoles Hardware (HW) Emulation: PS3 Models: CECHA, CECHB, CECHC and CECHE Backwards Compatible (BC) Consoles will still use their respetive emulators(ps2_emu, ps2_gxemu), which have much better compatibility and also support optical discs, original or backup.     Liens de téléchargement :     REBUG_4.65.2_D-REX – 46e531ff271e02d137cc960100a1006e Le D-REX est pour DEX   REBUG_4.65.2_REX – c18eecd7e91320e759432f21d07b1f4c Le REX est pour CEX   REBUG_TOOLBOX_02.02.02 - 1576ec41fda37c9d44a05ae0c29a319d     REBUG_TOOLBOX_02.02.02_PS2 - b75a17cb29ecbc38a6c873f05da8e9ff Patché pour PS2   PS2 Launcher REBUG EditionPS2 Launcher REBUG Edition     PS2PS2  
Mardi 13 Janvier 2015, 22:37 Lue 10358 fois
50
PS2 Launcher Rebug v1.0 par la Team Rebug
PS2 ISO / Classique Launcher a été diffusé par la Team Rebug pour les consoles PS3 non rétrocompatibles, (avec les jeux PS2) c'est un outil qui permet de lancer des ISO PS2 et PS2 Classics. Grace à cet homebrew, vous pourrez donc vous relancer dans certains de vos jeux favoris.        

 

 

 

 

PS2 ISO / Classic Launcher  (non-BC only for wireless sync issue)    With Cobra core, You can play PS2 ISO rips on NON-Backward compatible PS3, however, there has been an annoying wireless    sync issue while playing ps2 games, so we designed this work around to fix the issue with wireless pad sync by following    method.    Couple things are required    – multiMAN for PS2 ISO to Classic conversion, not needed if you use PC method    – RAP activation for PS2 Launcher    – PS2 Launcher or PS2 Classic Place holder [they both do the same function]    1.Install placeholder and activate the rap file for classic via reactPSN  2. Go to multiman normal mode and click on iso  3. Convert ISO to Classic [ISO.BIN.ENC]  4. Use mm filemanager [mmOS] , look for this path “/dev_hdd0/PS2ISO//”  5. Copy or Move ISO.BIN.ENC to “/dev_hdd0/game/PS2U1000/USRDIR/”  6. With webMAN “MOD”, Toggle press SELECT+L2+/\  7. Run the game from npdrm legit/placeholder(depending on the option you chose) and maintain one stable sync, this is    important to write proper sync data in registry.  8. You can safely close the game, and start mounting PS2 ISO via webMAN    (*Back up registry via TOOLBOX is recommended in case of potential sync issue problem occurs, if the sync issue happens    in the future, you can restore your sync data via registry restoration)

 

 

Lien de téléchargement ici : PS2 Launcher Rebug  
Mardi 13 Janvier 2015, 22:33 Lue 11029 fois
6
webMAN MOD v1.41.06 disponible
Aldo Vargas, aussi connu sous le nom d'aldotools, nous propose une nouvelle mise à jour de son fork de webMAN, webMAN MOD en version 1.41.06. Cette update apporte des corrections sur le montage des jeux PS3, sur ceux téléchargés sur le net, et un délai de 2 secondes avant le report d'une erreur de montage d'un jeu. Attention, il vous faudra PS3M API ou la version Cobra de PS3M API.                   Voici le changelog des diverses versions sorties depuis la dernière news sur webMAN MOD :   
Changelog 1.41.06: Fixed issue mounting PS3 games after having mounted a PSX game Fixed regression mounting /net games (from 1.41.05) Added extra delay 2 secs before report error mounting a game   Changelog 1.41.05: Added support to mount .MSF .IMG .BIN files for PSX/PS2 (they will be mounted properly if a .CUE is not needed) Reverted file listing buffer to 512 bytes (to support longer file names) Html code in file listing is now auto-simplified when the buffer size is exceeded. If the file name is too long, the file entry will be ignored to avoid html errors. Detection of iso in game use less strstr calls (thus a bit faster) Display plugin edition on rebug editions Avoid launch loop if autoboot is PS2 Improved display the icon displayed on html when a game is mounted Swap PS2emus now backups the current emus on Rebug Toolbox Various shortcut combos related to dev_flash are disabled by default on new installations (fool proof) Fixed message "Game loaded successfully" when the game failed to mount.   Changelog 1.41.04: Added support to show multiMAN's covers for PS1/PS2 using the title ID on the file name of the iso Improved title id detection when it is the format: XXXX-YYYYY Updated translations: russian, chinese Fixed regression in the installer when the plugin is installed in /dev_hdd0/plugins   Changelog 1.41.03: Fixed issue navigating files through webMAN's File Browser on MSIE. Fixed access to files with ".html" extension on Chrome Fixed detection of games named like: "Name (4.xx).iso" on NTFS   Changelog 1.41.02: Fixed issue with Reset USB bus (new fix by deank) Reset USB bus is now optional Return to XMB from PS2 game does not scan mygames.xml Merged code for updater from _NzV_ (now there are 2 ps3mapi editions) Merged code from PS3MAPI 1.11 (Jan 5, 2015) (Thanks to NzV) Fixed folder naming during backup of PS3 game mounted on /dev_bdvd Added missing game fix feature to nonCobra editions Added Quick and Forced game fix options (Thanks to kokotonix for the idea) Function get_title_and_id_from_sfo() now receives a buffer of 4KB as parameter, instead of allocate it internally. Fixed label "Refresh XML" Add disable syscall 11

 

 

    Téléchargement : webMAN MOD v1.41.06  
Lundi 12 Janvier 2015, 11:09 Lue 4088 fois
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PeXploit v0.2 par Darkprogrammer disponible
Le développeur de PeXploit, The Darkprogrammer, nous propose une version 0.2 de PeXploit.  Pour rappel, PeXploit permet d'installer les fichiers PKG sur OFW, y compris des DLC, des jeux PSN et des homebrews mais toujours avec la frustration de ne pas pouvoir les exécuter.   Changelog :
Okay For All U Lovers Of C00 Games To Free i added detection and patch for that to make games full enjoy    *Fixed Annoying Bug With PSN Game Selection *Fixed A few other small errors *Still Working On A Responsive Background Worker Sometimes it works other times it doesn't  *Advanced Box Isn't In This Feuture *Fixed Install Location For exdata files /dev_hdd0/home/{usernumber}/exdata/ *Added PSN C00 Game Detection And Auto Patch *Added Cleanup Check  

 

 

Un Tutoriel est proposé par Darkprogrammer :
Tutorial Basic    Welcome To PeXploit V0.2 Tutuorial   Okay im gonna make this as simple as posibile as im running low on data   So How U Start Is Using Ure PS3  Go to {Settings}-.>{System Information}->{Backup Utility}  To create a backup that u can use for this program Side Note : Deleting The Files In Game Data Utility Makes This Move Along Faster   So after you have acured ure backup on a storage device  U will need to get ure idps.bin  The problem with this is getting the proxy starting  Basic Tutorial using idpstealer.exe This Should Be Suffice  www.youtube.com/watch?v=nQzB-LI8mwM   Found That It Works Better On port 8080   Advanced Tutorial if u don’t get it working with idpstealer.exe   Okay so I had an error and the only way I could fix this is buy running the app created by CF35 To create the proxy server and then start it then close it and run flatzes idpstealer directly afterwords ill upload a tut later      Okay so here’s Pexploits Tutorial Same as v0.1 the gui stayed  So We Start With This      Select Step One     Navigate To your backup     Select Step Two     Navigate to your extracted pkg    For This Tut I will be using plants vs zombies downloaded from psndl v0.3   Select Your Category aka psn game     No Riff rap needed fir this tut    Select Your User number   And select idps.bin    Then Select Patch And Go And Wait it will notify you if c00 is detected      Then Just Wait It Will notify u when its complete if it says not responding or hangs on installing pkg files leave it its busy !

 

Lien de téléchargement ici : PeXploit 0.2 (1.41 Mo)

 

Dimanche 11 Janvier 2015, 11:09 Lue 9987 fois
42
Le fix Cobra ODE v2.3 dispnible
La team Cobra vient de libérer la mise à jour corrigée du firmware Cobra ODE en v2.3. La MCU 2.3 initialement proposée contenait un bug, ce qui avait engendré son retrait.            Désormais la Team Cobra informe qu'ils ont identifié et corrigé le bug de l'archive 2.3. Ils rajoutent que les utilisateurs 5.30A avec un chipset M2S025 doivent prendre note que le processus se fait en deux étapes, ceci étant expliqué dans le readme.  
We have resolved in the bug found in the previous 2.3 release and have re-uploaded the 2.3 fixed archive to the downloads page.   5.30A users with M2S025 chipset kindly note that the update is a two step process as explained in the readme inside the archive.

 

 

Readme :      [ "3.xx" and "4.20" ] users, please ensure you have updated to 2.2 FPGA versions before applying 2.3 MCU update.     --------------------------------------     [ "4.30" ] users, Please ensure you update FPGA files as well as MCU file.     --------------------------------------     [ "5.10" and "5.30" ] users, please update using update files included in respective folder. Please ensure you select and name files on USB storage for update according to the chipset on your Cobra PCB and the correct naming convention.

 

 

Changelog :   COBRA ODE 2.3 =============   v5.x boards: Fix for a firmware updating issue   Add support for the DMC module for bypass   v3.x to v4.x boards:  Add support for the DMC module for bypass    

 

 

Lien de téléchargement : COBRA ODE Firmware v2.3 corrigé

 

Samedi 10 Janvier 2015, 14:52 Lue 4453 fois
11
CFW 4.66 Habib v1.01 avec Cobra 7.03 disponible *** MAJ
L'un des développeurs de firmwares les plus doués, Habib, nous offre son CFW 4.66 v1.00 avec fonctions Cobra 7.03. Sur ce firmware Habib laisse la possibilité d'activer ou non les fonctions Cobra.   Il a intégré de nouveaux patchs pour les ODE Cobra apportant une meilleure compatibilité avec les jeux ainsi qu'une correction des problèmes de synchronisation des jeux PS2 et PS3 connus depuis le CFW 4.50. La restriction sur les ISO PS2 est elle aussi corrigée.   Actuellement Habib est encore chez Rebug, mais la sortie de ce firmware prouve qu'il est encore indépendant de la Team pour notre plus grand plaisir.           
CFW Features of 4.66 HABIB v1.00: 1. MADE OUT OF 4.66 OFW 2. HAVE INSTALL PACKAGE FILES AND APP_HOME 3. HAVE REACTPSN COMPATIBILITY 4. PATCHED LV0 TO DISABLE ECDSA CHECKS 5. PATCHED LV2 TO ADD PEEK/POKE SUPPORT 6. PATCHED LV1 TO DISABLE LV2 PROTECTION 7. PATCHED LV1 TO ADD PEEK/ POKE SUPPORT 8. IT CAN RUN GAMES SIGNED WITH KEYS UP TO 4.66 9. CAN BE UPDATED OVER ANY CFW. 10. CAN BE UPDATED OVER 3.55 OFW 11. NOT ADDED NO BT/BD PATCHES 12. RSOD BYPASS 13. REACTPSN OFFLINE PATCH ADDED 14. BETTER SYSTEM STABILITY 15. REMOVED CINAVIA DRM FOR HDD CONTENT 16. REMOVED CINAVIA FOR BDMV 17. REMOVED CINAVIA FOR BDVD 18. QA FLAG ENABLED BY DEFAULT IF PS3 WAS QA ON 3.55 19. COBRA 7.03 ADDED 20. INCREASED COBRA GAMES COMPATIBILITY 21. SPECIAL PAYLOAD FOR COBRA TOGGLE IN LV2 22. ADDED NEW ODE PATCHES BY DEANK     PS2 FOR BC AND SEMI-BC: Proper 4.66 emu with no bug like previous cobra firmwares   PS2 FOR NON-BC: Iso wireless sync supported, mount iso with multiman and run it through ps2 classic placeholder(redirection).if file /dev_hdd0/classic_ps2 present then redirection will be disabled and classics will run.   NEW LV2 PAYLOAD: Improves non-cobra mode to full extent and improves apps support   CINAVIA: 100% patched unlike current cfw released for 4.66   So here we have a great fw.   DONATE: Please do consider donations if you like my work smile.gif (www.paypal.com)   P.S devs including @aldostools the stage2.bin location is changed.   BTW: I dont give a **** if someone dont like my funny folders and im not going to re-make my payloads for just a folder name.

 

 

      Lien de téléchargement : 4.66 HABIB V1.00 (COBRA 7.03) 195.98 Mo   MD5: 7D4992390AC4433E8AF48D8FF6CB7CD6     MAJ DU 11/01/2015:   A la demande de certains, Habib a rajouté PS3mapi et fait quelques changements, il nous propose donc la version 1.01 :   Update HABIB V1.01 Changelog: 1. removed funny folder inside dev_flash which some devs didnt like(idk why)
2. ps3mapi support added!!!!!!!
3. kw stealth extension support added!!!! ps3mapi has great deal of functions which developers can now use, please see the stage2/main.c
src:SRC
Thanks to ps3mapi developer!!!!
you can now poke at any process at any location with new opcodes for syscall 8 more info:www.psx-place.com/forum/utilities/ps3-manager-api...

Read more at http://www.psx-place...s7K5UCcD5MPj.99

 

 

 

Samedi 10 Janvier 2015, 14:38 Lue 23919 fois
95
XMB MOD Manager Rev.1C par Brunolee disponible
Pour ceux qui ne connaissent pas XMBMODMAN (ou XMB MOD Manager) , il s'agit d'un utilitaire développé par Brunolee et qui permet à tous les CFW 4.21, 4.30, 4.31, 4.46, 4.53, 4.55, 4.60, 4.65, 4.66 et ceux en COBRA 7.0 / 7.01 de fonctionner avec WEBMAN 1.41 ou WEBMAN MOD 1.41.04 grâce à 4 coolboots, 11 sons spécifiques, ainsi que 4 gameboots. XMBMODMAN va rajouter également la possibilité de réaliser des screenshots dans les jeux ainsi que le Package Manager (de la team Rebug) et va également rajouter quelques customisations.   L'auteur insiste sur le fait que si vous avez une version précédente, il est recommandé de la désinstaller avant l'installation de cette nouvelle version.         XMB MOD MANAGER   Package Manager XMB (3)   Install Package Files (TRADITIONAL MODE)  Package Manager (REBUG MODE)  Manager Plus (XMBM+ MODE)  When choosing betwen different modes besides changing the folder to install PKGs on the XMB also:  Remove /app_home/PS3_GAME/ from XMB  Adds "My Games" to XMB  Sort Alphabetically (A-Z and Z-A) Games, Homebrews on XMB  XMB Manager Plus (XMBM+) v0.0.22.013 as "PKG Bubble" for XMBM+ Mode   COBRA CFWs   Enable XMB InGame ScreenShot Feature (2)  webMAN (1), (2)  webMAN 1.30  webMAN 1.30.29 MOD  New ícons    Priority Selectors XMB (3)   ON, OFF for multiMAN/mmCM and IRISMAN as "PKG Bubble"   Coldboots (3)   COBRA  PS3 (default)  REBUG  REBUG COBRA   Gameboots (3)   Classic  COBRA  NONE (default)  REBUG   Waves (3)   Electric Blue Purple  Electric Green Yellow  Gold  Kamo  NO WAVEs  PS3 (default)  PSP  Rainbow  Smoke  Vertic  Zebra   Supported CFWs:   (1) REBUG REX COBRA 7.0.1  (2) ROGERO, HABIB COBRA 7.0.0  (3) ALL CFWs 4.21, 4.30, 4.41, 4.46, 4.50, 4.53, 4.55, 4.60, 4.65, 4.66

 

 

    L'auteur n'ayant pas diffusé d'image, il s'agit ici de l'image de la version précédente   Téléchargement ici : XMB MOD Manager (Revision1C) (102.36 Mo)  ou XMB MOD Manager (update) (1.56 Mo)

 

Vendredi 09 Janvier 2015, 20:40 Lue 5844 fois
12
MultiMAN v4.66.10 par Deank disponible *** MAJ
L'un de nos développeurs favoris, Deank, vient de fournir une mise à jour de MultiMAN, cette version v4.66.09 corrige un bug mineur de mmCM (un retour en arrière à la version v4.66.07) et rajoute une exécution pour lancer MultiMAN si mmCM trouve un mode non-cobra dans le firmware.   Depuis la v4.66.08 Deank a retiré tous les patchs Habib les estimant trop instables, les prochaines versions ne feront donc plus référence à Habib, Deank ayant décidé de reintégrer d'anciens patchs ou bien des nouveaux sortis récemment.             multiMAN 04.66.09 is now available, too (online within mM and from the WEB column).   multiMAN ver 04.66.09 BASE CEX (20150107).pkg (39.82MB)   * Fixed minor issue (mmCM) (regression from 04.66.07) * Added prompt to launch multiMAN if mmCM finds itself in non-cobra mode (fixes @tiefputin1 issue)   Deank

 

Téléchargement ici : MultiMAN v4.66.09   MAJ 10.01.2015 :    multiMAN 04.66.10 is available.

multiMAN ver 04.66.10 BASE CEX (20150110).pkg (39.82MB)
https://www.sendspace.com/file/c1b9w5

Changes in 04.66.09-10:

* Fixed game covers for split ISO games
* Fixed game backgrounds for ISO games
* Fixed few issues introduced in .08

Dean  
Jeudi 08 Janvier 2015, 11:03 Lue 10728 fois
15
[Exclue LS] Mugen bêta v0.1

Tout le monde ou presque connait Mugen, ce moteur pour les jeux de combat 2D créé par Elecyte. Celui-ci permet de créer son propre jeu de combat en y incluant ses personnages, décors et autres composants de jeu.

 

Un peu moins connu mais tout aussi excellent, Paintown, développé par Jon Rafkind. Ce dernier intègre également une version de Mugen. J ai donc récupéré cette version pour en faire un homebrew à part entière et indépendant de Paintown. Voici donc une première bêta de Mugen sur PS3.

 

Attention, étant une version directement liée à Paintown, les bugs présents dans ce dernier (Mugen-Paintown) sont aussi présents dans cette bêta PS3.

 

A savoir que ce Mugen comprend 2 joueurs (Kfm et Cinder de Killer Instinct) ainsi que 4 stages.. Vous pouvez si vous le désirez installer d'autres joueurs et décors, à condition qu'ils soient compatibles avec la version 1.0 de Mugen.
 

 

Perso:

- "MUGENMK95\USRDIR\data\mugen\chars\..."

 

Stage:

- "MUGENMK95\USRDIR\data\mugen\stages\..."

 

 

2 packs de personnages arriveront prochainement, le 1er comprenant les 27 personnages adaptés par Daveyshamble501 et le 2ème, une dizaine d'autres personnages (présent dans la vidéo d' aperçu...)

 

Je mets également à dispo dans l' archive, les sources du PKG pour ceux qui veulent créer/modder cette bêta, il suffit (pour les connaisseurs de Mugen) de modifier les fichiers et dossiers présent dans:

 

- "MUGENMK95\USRDIR\data\mugen\..."

 

Aperçu en vidéo:

 

 

 

Télécharger Mugen Beta V0.1.rar - 75.2 MB

Mercredi 07 Janvier 2015, 18:45 Lue 10175 fois
20
GameSonic Manager v3.48 : ajout des patchs de Deank
Après l'édition Christmas, Orion a récemment proposé deux nouvelles révisions de GameSonic Manager. La version 3.47 a tout d'abord été publiée et dans la foulée, la version 3.48 est sortie.   Les mises à jour apportent des correctifs au payload de Deank, une fonction de réinitialisation du bus USB, le support du CFW 4.66 DEX, le code et les fonctions de PRX Loader, et pas mal d'autres changements et améliorations. Vous trouverez le détail dans les changelogs.  
CHANGELOG 3.48:   - Added new patches to Deank Payload 4.65 Cex / Dex and 4.66 Cex / Dex - Adding Reset function USB bus   CHANGELOG 3.47:   - Now Automatically detect the following holidays: Thanksgiving - Christmas / New Year - Halloween - Added support to CFW 4.66 DEX (Change Console ID / Control FAN / autorename file discless / installation of backup) - Added code and functions of PRX Loader Gamesonic Manager - Can charge up to 6 plugin pressing triangle in the game list or menu Cobra CFW -Tools - Added 4 new background images - Adding Installation stage2 of deank for Rebug CFW 4.65 / 4.66 - Now The background image can be changed by pressing the button / games in the list of games - Fixed bug nell'autorename files discless versions stealth manager   Lien de téléchargement : GameSonic Manager v3.48
Mercredi 07 Janvier 2015, 16:50 Lue 2336 fois
3
PS3 Manager API v.1.1.1 par NVZ disponible
Le développeur NZV a sorti la semaine dernière un PS3M_API, c'est un manager d'API qui permet d'implémenter et d'exploiter les fonctionnalités Cobra et Mamba. PS3 Manager API est similaire à TMAPI ou CCAPI. NZV nous revient avec la version v.1.1.1 qui apporte une meilleure vérification et la possibilité de désactiver les syscall, rajoute la possiblité partielle de désactiver le syscall 8, une meilleure gestion des erreurs, et le support d'un plus grand nombre de CFW.   Compatible CEX et DEX, PS3 Manager API peut être utilisé dans tous les plugins PS3 (vsh plugin, game plugin, ...) et les homebrews,  et l'API peut être utilisé à distance avec un utilitaire PC (Android, iOS, ...)            Attention, il y a deux versions différentes de PS3M_API, une qui comprend ps3m_api_core dans le stage2.bin pour une prise en charge native de l'API uniquement pour Cfw Cobra (ps3m_api_installer_cobra.pkg) et une autre avec ps3m_api_core inclus dans mamba pour tous les Cfw (ps3m_api_launcher_mamba.pkg).    

 

 

 

 

 

 

 

PS3 Manager API v.1.1.1 Changelog:   Core: Improved check and disable syscall (now you can choose which syscall you want to check or disable). Core: Add partial disable syscall 8 (4 mode: fully enabled, keep cobra/mamba/ps3m_api features, keep only ps3m_api features, fake disable). Core: Better error management. PS3 Lib, PC Lib, Demo PC Tools, Fake PS3Lib.dll updated to include new core change. Server: webMAN-MOD 1.40.02 and more are compatible with this version. Improvements to Mamba Only: Add syscall 11 (Full LV1 Peek unlike syscall8) Mamba no more need to reload a self to get vsh process. More cfw support up to 22 (cex+dex).

 

 

      Téléchargement ici: PS3 Manager API v.1.1.1 par NVZ (143.23 Ko)    
Mardi 06 Janvier 2015, 21:41 Lue 5330 fois
5