Né d'une forte demande de la communauté, BwE NOR Validator est destiné à confirmer la validité de dumps NOR pour par la suite les patcher en firmware 3.55. Ce projet a été démarré il y a peine deux semaines et se trouve être plutôt ambitieux car mettre au point un programme performant de vérification de dumps PS3 n'est pas aisé. Le développeur australien qui en est à l'origine, BwE, semble pourtant avoir réussi son pari.
Les anciennes versions donnaient en effet plutôt de bons résultats mais l'amélioration ne s'arrête pas pour autant. Une nouvelle version 1.08 vient d'être mise en ligne, ajoutant ainsi de nouvelles vérifications et corrigeant inévitablement à ce stade du projet des bugs. Seules les NOR sont actuellement supportées, les NAND seront prises en charge dans un autre programme.
Gardez toutefois en tête qu'aucune application ne permet pas de valider avec un taux d'erreur nul un dump ! BwE NOR Validator peut donc vous indiquer qu'un dump est valide alors qu'il ne l'est pas, ou inversement. La meilleure solution restera dans tous les cas de faire les vérifications à la main avant de flasher un dump qui pourrait être invalide. Pour cela, aidez-vous de cette page du PS3Devwiki.
Utilisation :
- Place your .bin/s in the same folder as the validator.
- Run the validator and press Start.
- A console will appear asking you to select your dump (if you have more than one in the folder).
- Make your selection and or select if you watch to patch it (either in its current byte orientation or the opposite).
- Wait patiently.
- Press Enter at the end to launch the output.
Changelog :
- 1.08 - 29/02/2013 : added timeout for version check + added 16bit corrupt sequence check + fixed long outputs + fixed metldr ident bug + changed some warning/danger results + changed 00/ff results
- 1.06 - 27/02/2013 : fixed bug when handling old coreos versions + fixed .self md5 list
- 1.05 - 25/02/2013 : added approx 220 more validations + changed statistic ranges + latest version check + fixes to metldr/bootldr
- 1.02 - 22/02/2013 : more md5's & authid checks + changed some results.
- 1.01 - 16/02/2013 : authid check bugfix
- 1.00 - 15/02/2013 : first public release
Télécharger BwE NOR Validator 1.08
Les mises à jour de Multiman s'égrènent inexorablement et l'infatigable Dean nous fait profiter aujourd'hui de la version 04.20.01 de son fer de lance : le populaire Multiman. Ce loader, désormais devenu un incontournable pour les possesseurs de PS3 hackées, a pour fonction principale de vous permettre de lancer vos backups de jeux PS3. Il présente une compatibilité avec un large éventail de titres, pour ne pas dire tous. Leur affichage dans l'homebrew est très soigné et esthétique et surtout peut se faire de différentes façons. Vous pourrez ainsi choisir entre un style coverflow à la WiiFlow ou encore un style plus simpliste sous forme de liste.
Outre tout cela, Multiman est doté de nombreuses autres fonctions. Un explorateur de fichiers pour réaliser des transferts de fichiers entre disques durs est disponible ainsi qu'un client FTP pour permettre des copies grâce au protocole FTP. Enfin, Multiman, c'est aussi le lancement de tous les formats de vidéo grâce à son association au lecteur vidéo Showtime, la possibilité de profiter des jeux "rétros" mais aussi des jeux PS1 à l'aide des émulateurs intégrés, et bien plus encore !
Cette version de Multiman est une version UPDATE. Aussi, il est nécessaire que vous ayez préalablement installé les versions BASE ou FULL de Multiman 04.20.00.
Mises à jour de la version 04.20.03 :
multiMAN 04.20.03 update is available online and in the WEB column.
multiMAN ver 04.20.03 UPD (20130303).zip (7.97MB)
Download multiMAN ver 04.20.03 UPD (20130303).zip from Sendspace.com - send big files the easy way
* Added DynaRec support: New option in Settings "Enable DYNAREC"
* DYNAREC support for 3.55CEX/DEX, 4.21CEX/DEX, 4.30CEX/DEX, 4.31CEX
* Fixed few minor issues in 4x2 and 8x4 modes (refreshing the game title when insert/ejecting a PS3 game disc)
* Fixed a very rare bug in mmOS when icon names/texts are getting corrupted
=============================================
Here is a slightly modified PS3SX:* You can install it on any mM supported firmware (3.55CEX/DEX, 4.21CEX/DEX, 4.30CEX/DEX, 4.31CEX)
* The configuration file is USRDIR/CF.ini
* Comes with bios and all paths set properly where the default ROM path is /dev_hdd0/PSXISO
* EBOOT.BIN calls RELOAD.SELF so you can boot PS3SX directly from multiMAN
* It has VERY POOR compatibility but shows that dynarec is working on all firmwares.
You can enable DynaRec in mM's settings and directly load PS3SX from mM's GAME column. Thanks to aldostools for the cover. Developers can use this dynarec option in mM if they wish to test their apps in this environment.
=============================================The implementation in mM is different than IngPereira's approach, because it doesn't use the 0x700000 area for the payload and the patches, there are no issues with PKG files and works on all firmwares. Still the kammy data for the hvsc redirections is used, but dynarec's usage is greatly simplified by an "On/Off" option in mM.
I'm just saying this because some morons will go again with their idiotic comments about copy/pasting. Parts of the mM code is here, along with info how to make it work on all firmwares. Télécharger Multiman 04.20.03Alors que DeanK travaille d'arrache pied sur son manager, MultiMan, Estwald (Hermes) & D_Skywalk de leur côté ont bien décidé d'améliorer le manager à la base développé par Hermes : Iris Manager. Certes moins complet que MultiMan à l'heure actuelle, Iris Manager s'améliore tout de même plutôt rapidement.
Au menu de cette mise à jour, on retrouve la correction de bugs, l'affectation de nouvelles fonctions à quelques touches, l'ajout de libnet et d'autres changements.
- New payload v8 syscall eliminating the syscall 36 and used instead to 8 redirections. The syscall 8 works in a hidden in applications, thus respecting the other use that gives the syscall 8 in certain firmwares (LV1 Peek)
- Added Multiman method for disc-less from / APP_HOME (thanks for commenting DeanK how it works). This increases the compatibility.
- Added patched explore_plugin.sprx method to launch the games from road / dev_bdvd when selecting / app_home/PS3_GAME. This method connects when “No Controller BDVD” and requires that each CFW patched module (see explore_plugin_notes.txt within patch_tools_libfs_exploreplugin.rar). Grid is a game thus far.
- Fixed all (fucking) problems and other productions, as authentication based disks using CFW 3.41, 3.55, 4.21 and 4.31 (yes, I’ve been to them all)
- Now HDD0 mounts are safer, both for the method how it can be accessed only “/ dev_bdvd” in reading.
- Added ability to restart by pressing TRIANGLE on the main screen
- Iris Manager now works in two ways, thinking about those who have BDVD operational unit and the voiceless.
- New homelaunc1 (must install because the former will not work)
- This is a summary of the disk operating modes:
Available options:
Requires Disco:
- With controller, disk not only asks “Yes” if no blocking routes / APP_HOME. This may prevent it from interfering with games.
- No Controller: obviously hard but never require it to “No” will be provided / APP_HOME (some games with trophies bug report, if this option is set to no). For riding HDD0 is protected.
Télécharger Iris Manager v2.20
So if someone buys a PlayStation 4 game, I asked, you're not going to stop them reselling it?
"Aaaah," was Yoshida's initial answer, but seemingly only because he'd forgotten his line. "So what was our official answer to our internal question?" he asked his Japanese PR advisor. The advisor stepped in but didn't seem to answer clearly, at least to my ears. Yoshida then took control again firmly:
"So, used games can play on PS4. How is that?"
I said I thought that was fine.
* Introducing the new mM payload which makes mM independent and easy to port for various firmwares
* Supports only 3.55 CEX/DEX, 4.21 CEX/DEX, 4.30 CEX, 4.31 CEX
* BD-ROM Emulator option in Settings can be set to "Enable / Disable" - no more "Hermes"/"Standard"
* Compatibility-wise it is better than "Standard" and "Hermes".
* This payload overwrites 252 bytes of strings in LV2 memory (and not 4000 bytes of code like other payloads), it doesn't use syscalls and doesn't rely on firmware functions, executes fast and improves performance
* Added option in settings "Redirect /app_home":
--- Disable (/app_home will not be mounted at all)
--- Enable (/app_home as used in previous versions - points to the game - for disc-less)
--- Toolbox (on Rogero firmwares with pre-installed toolbox if you play from discs only - it allows you to return to stealthMAN without restart)
* For 3.55DEX and 4.21DEX mM now supports split-games, adds better disc-less compatibility and also allows loading of PS1 backups in BIN+CUE format from internal/external.
* IMPROVED DISC-LESS COMPATIBILITY:
The new payload allows for some tweaks and there is 80% chance that games that didn't work disc-less will now work.
What is FB Alpha?:
FB Alpha is an arcade emulator supporting the following platforms;
- Capcom CPS-1
- Capcom CPS-2
- Capcom CPS-3
- Cave
- Data East DEC-0, DEC-8 and DECO IC16 based games
- Galaxian based hardware
- Irem M62, M63, M72, M90 and M92 hardware
- Kaneko 16
- Konami
- Neo-Geo
- Pacman based hardware
- PGM
- Psikyo 68EC020 and SH-2 based hardware
- Sega System 1, System 16 (and similar), System 18, X-Board and Y-Board
- Toaplan 1
- Toaplan 2
- Taito F2, X, Z and others
- Miscellaneous drivers for lots of other hardware
FB Alpha also has a WIP console drivers for Sega Megadrive/Genesis
and also PC-Engine/TurboGrafx 16/SuperGrafx.
FB Alpha (for Windows), can currently be obtained from barryharris.me.uk.
What is FB Alpha Retro Loader ?
FB Alpha RL is a PS3 homebrew application coded from scratch,
and not based in any other public source code by other
developers. It is a result of many hours of dedication
and research.
It is in no way a dirty hack of RetroArch or something
similar. By the contrary, FB Alpha RL serves as a independent
frontend to RetroArch and provides features not incorporated
in it.
I did had to make a modified RetroArch core to be included
along my application, so it could process the arguments
or new commands that FB Alpha RL will be sending to it.
Objective of FB Alpha RL (Retro Loader):
As a dev from the official FB Alpha Team,
FB Alpha RL was made with a objective in mind, to
keep the original experience from the official
FB Alpha (for Windows OS) on the PS3 system.
Please, read the technical info for more details.
Technical Info:
Signed for CFW 3.40 / 4.XX (should work for everyone).
Tested @ 1080p / 720p / 480p resolution via HDMI.
FB Alpha RL uses a custom "burn_drivers.h" header file
that was generated by modifying the official windows
version of FB Alpha with a routine to generate such
file on launch.
The header have a big structure with all the information
for all supported drivers in FB Alpha v0.2.97.28.
Information such as:
- Romset Name (Ex. kof2002)
- Parent ROM (Ex. sf2)
- Year
- Manufacturer (Ex. Capcom)
- System (Ex. Neo Geo)
- Max players
- Game Screen Resolution
- Game Screen Aspect Ratio
Future release will have a custom generated header with
all the ROM information as well, so the application will
be able to verify every romset with precise CRC32 checks
(as in the official FB Alpha for Windows).
NOTE: You don't need the official RetroArch installed,
this already has my own modified build incorporated
into FB Alpha RL installation directory. So you can safely
install the official RetroArch and it won't interfere.
Usage:
- Use UP / DOWN to navigate Game List.
- Use Left Analog UP / DOWN to navigate Game List.
- Press L1 / R1 to toggle game system filter.
- Press L2 / R2 for quick Game List navigation.
- Press [ ] to view ZIP information.
- Press /\ to view ROM Information.
- Press to Load the selected Game.
- Press [SELECT] to return to Main Menu.
- Press [START] to Rescan ROM(s).
Features:
- ROMs paths directory browser.
- Input Preset CFG file browser.
- Game List cache feature.
- Missing games listing.
- Alternate key combo to access RetroArch core menu.
- 1080p / 720p / 480p display modes supported.
- Game Preview display feature (hover a game to see its preview).
- Game System Filtering for easier game selection.
- Custom Game System Filtering available in the options menu.
- Auto configure screen Aspect Ratio on game load.
- Quick ROM(s) scanning / re-scanning in extensive path locations.
- Romset validation against FB Alpha v0.2.97.28 drivers library.
- Checking for duplicate ROM(s).
- Detailed info about listed ROM(s).
- ZIP Content Information display.
- Full game name display for easier navigation.
- Game Information (Year, Company, etc...).
- Direct loading of ROM(s).
- Support for Screenshots (press and look in XMB photo column).
- GUI based on OpenGL / PSGL textures (Thanks to Squarepusher / Twinaphex for the tips).
- more...(read the change logs for more features)
WIP / Coming on future releases:
- Display Extended ROM information by pressing .
- MAME history DAT parsing support.
- Title / Flyers image display feature.
Changelog:
1.01 (February 15, 2013) (BETA)
- Added information text display for selected options.
- Added ROMs path directory browser.
- Added Input Preset CFG file browser.
- Added confirmation dialog when exiting FB Alpha RL.
- Added feature to display Missing Games.
- Added Game List Cache feature to avoid having to rescan
ROMs every time FB Alpha RL is launched.
- Added option to use alternate key combo to access
RetroArch core menu, Main Menu(SELECT + TRIANGLE) and In-Game Menu (SELECT + SQUARE).
- Updated + Modded latest RetroArch commits (Feb 10, 2013)
- Updated fba-libretro core with latest commits (Feb 10, 2013)
- Added Custom System Filter (go to options and select the
systems to filter in that category).
- Added support for 1080p / 720p / 480p display modes (all tested).
- Added Game Preview display feature (hover a game to see its preview).
- Included most game previews with package (thanks to Sturn and JacKc @ NeoSource forums)
- Added new Options Menu.
- Added module to save / read settings to "FBA_RL.ini".
- Added Option to configure 12 custom directories to scan for
ROMs, you decide where you want FB Alpha RL to look for ROMs .
- Added Option to set / change Input presets for all systems, you just
need to do this once.
- Added Option to Automatically Create basic Input preset configurations
for all supported systems.
- Added Option to enable / disable Auto Aspect Ratio selection on game launch.
- Added Game System Filter (Press L1 / R1 to toggle game system filters).
- Added ROM(s) re-scanning module (Press [START] to re-scan ROM(s)).
- Rewrote FB Alpha RL to make better use of PSGL, now it
supports a better GUI based on texture rendering
(Thanks to Squarepusher/Twinaphex for the tips).
- FB Alpha RL will check for important directories needed
by RetroArch on launch, and will create them as needed.
If you have the official RetroArch installed and it have
missing directories as well for some reason, they will be
created to make sure everything work fine.
- Incremented number of displayed games.
- Added quick list navigation by pressing L2 / R2.
- Added Analog Stick support to navigate lists.
- Added Main menu with various useful items.
- Added ZIP Info feature (press [ ] to view ZIP info).
- Updated FB Alpha (libretro) core.
- (FBA core) Fixed graphic problems in CPS-1 driver.
- (FBA core) Fixed Diagnostic Menu Lock-up in some games.
- Added Screenshot feature (press and look in Photo XMB column).
- Improved application core overall and fixed some bugs.
- FB Alpha RL will not process WIP drivers from now on
until compatibility is better(Megadrive, PCE, SNES).
1.00 (January 30, 2013)
- Initial Release
Thanks to:
- My buddies Treble Winner (Barry) / Kev / IQ_132 from the original FB Alpha Team <3.
- Thanks to Sturn and JacKc for the preview images @ NeoSource (NeoSource-The Official FBA Forums! - Index)
- PS3 Scene websites (in no order) such as: PS3HAX / PSX-Scene / PS3Crunch / Etc, for you support
- TheMaister / Twinaphex / Squarepusher / Company - Libretro/RetroArch is just amazing.
- pete_uk - for your unofficial RetroArch builds.
- STLcardsWS - for your support
- aldostools - your ps3tools for windows are the best =)
- deank - multiMAN helped me research / debug my application
- fail0verfl0w, GeoHot, etc - for all you have done for the PS3 scene
- Annonymous - for releasing Sony SDKs
Thanks to anyone else I forgot that in some way contributed
to the PS3 scene and as a result I was able to do this
homebrew application.
Known Issues:
- Directory / CFG file browser doesn't list other devices, just "dev_hdd0", you can configure paths manually on the FBA_RL.ini for other devices until this is fixed.
- ROM rescan (pressing START on the game list) is not working fine.
UPDATE 1: In this current release missing games cannot be hidden, I will work on that soon, my bad. I will release a small update later with these known issues resolved.
UPDATE 2: Good news! USB Storage Devices are correctly scanned now, and I fixed the problem with the ROMs rescanning via START button. I just have to add a feature / option to disable the display of missing ROMs. This will be available as a small update patch later (v1.01a)
UPDATE 3: FB Alpha RL v1.01a is available with the following changes / fixes:
1.01a (February 15, 2013)(UPDATE)
- Added option to Enable / Disable display if missing games.
- Fixed USB Storage Device scanning, now they will be
displayed correctly on the Directory / CFG file browser.
- Fixed issue with ROMs rescan, now it will work
fine by pressing START button on the Game List.
Source Code:
NOTE: Source has not been posted on GitHub yet, but in the upcoming days I will release it as well.
- FB Alpha RL - https://github.com/C...inCPS/FBAlphaRL
SeeYa!
Changelog:
- Fixed problem with usleep in PSX emulator
- Fixed problems with truncated UTF8 strings
- Fixed a problem when exiting the application after using the keyboard osk (?)
Instructions:
Install Iris Manager pkg
- Create a folder named PSXGAMES on the root of your internal HDD or External USB device
- Inside the PSXGAMES folder, create a folder with your game name and put the game ISO / BIN / IMG inside
Example: /dev_HDD000/PSXGAMES/FinalFantasy7/FF7.iso
Note: For PS3 games, rename the folder GAMES to GAMEZ on your external HDD device
* Added support for multi-disc games when using PS1_NETEMU emulator